Conditioning on the First Event

Split on what happens first, then notice the game often restarts.

What is it?

Condition on the outcome of the first round; if the game returns to its starting position, you get an equation in the unknown probability.

Why is it useful?

Alternating-turn games and "who wins first" questions are solved in two lines this way.

When should you think of it?

Use it when players take turns or a round can end or reset the game.

Think of this method when…

  • Players alternate turns until someone succeeds
  • A round either ends the game or restarts it
  • "Probability that A wins"
  • Infinite sums you would rather not write

Core idea

, solved for .

Step-by-step playbook

  1. 1List what can happen in the first round.
  2. 2Identify which outcomes end the game and which reset it.
  3. 3Write the equation for the target probability.
  4. 4Solve.

Worked example

Worked example

A and B take turns shooting at a target, A first, each hitting with probability . The first hit wins. What is ?

  1. 1

    A wins immediately with . Both miss with , which restarts the game.

  2. 2

    So .

  3. Answer:

Common mistakes

  • Forgetting that the reset branch requires both players to miss.
  • Summing a geometric series with the wrong ratio.

Would you use this method?

You roll a die once. What is the probability of a 6?

Practice this method

2 QuantSolve questions are tagged with this method.

Practice this method

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